avalonia docs

Return from Dialog

Returning from the Dialog

Now that the user can select one of our Albums, we need to be able to close the Dialog and return the result to the ViewModel that called the dialog.

Notice that our MusicStoreViewModel has a SelectedAlbum property that we added previously and that the ListBox on the MusicStoreView has its SelectedItem property bound to this SelectedAlbum property of the viewmodel.

This means that when the user clicks to select an album, the listbox shows that it is selected by highlighting the item.

At the same time the SelectedAlbum property will be kept in sync and set to the AlbumViewModel instance that represents the SelectedItem of the ListBox.

The Button of the MusicStoreView has its Command property bound to BuyMusicCommand. This doesnt exist yet so lets add this to MusicStoreViewModel with the following code.

public ReactiveCommand<Unit, AlbumViewModel?> BuyMusicCommand { get; }

Note we are using ReactiveCommand this is where we are using ReactiveUI to provide some of the plumbing for us. Avalonia expects commands to be of type ICommand and ReactiveCommand implements this interface.

Note that ReactiveCommand<TParam, TResult> has some type arguments. Commands can take a parameter, however we do not need a paramter in this case, so we use Unit which is kind of a dummy type, it contains no data. Reactive Commands can also return a result. This sill be useful for returning the Album the user wants to buy.

Now add a constructor to MusicStoreViewModel where we can instantiate the command, and implement the code needed to return a result from the dialog.

public MusicStoreViewModel()
    BuyMusicCommand = ReactiveCommand.Create(() =>
        return SelectedAlbum;

Simply when the button is clicked, this code will execute, and return the value assigned to SelectedAlbum.

So far so good, but how does the actual dialog get closed?

To close the dialog, we need to open MusicStoreWindow.axaml.cs and make a few changes.

Firstly make it inherit ReactiveWindow<MusicStoreViewModel> so that ReactiveUI can help us out.

Then add the following line to the end of the constructor.

this.WhenActivated(d => d(ViewModel.BuyMusicCommand.Subscribe(Close)));

This line says when the Window is activated (becomes visible on the screen), the lambda expression will be called.

the d is an action that we can pass a disposable to, so things can be unsubscribed when the Window is no longer active.

We pass to that a Subscription to our ViewModels BuyMusicCommand. We subscribe it directly to the Windows Close method.

This means the result of the BuyMusicCommand will be passed to the Close method. Causing the Window to close and its result to be returned from the ShowDialog call we made in the MainWindow.xaml.cs code.

The entire MusicStoreWindow.xaml.cs should now look like this.

using Avalonia;
using Avalonia.Controls;
using Avalonia.Markup.Xaml;
using Avalonia.MusicStore.ViewModels;
using Avalonia.ReactiveUI;
using ReactiveUI;
using System;

namespace Avalonia.MusicStore.Views
    public class MusicStoreWindow : ReactiveWindow<MusicStoreViewModel>
        public MusicStoreWindow()

            this.WhenActivated(d => d(ViewModel.BuyMusicCommand.Subscribe(Close)));

        private void InitializeComponent()

If you build and run the application we will now see that we can Select an Album by clicking on it, and pressing the Buy Music button will cause the dialog to close. The result will be returned to the MainWindowViewModel inside

BuyMusicCommand = ReactiveCommand.CreateFromTask(async () =>
    var store = new MusicStoreViewModel();

    var result = await ShowDialog.Handle(store);

Lets come back to handling the result later.

For now, we need to get some real data into our application instead of the 3 dummy albums we have now.